ARTICLE
30 August 2021
Exploration and Practical Teaching Improvement of “Game Simulation & Modeling” Course
Qi Zhang Junjie Zeng Kai Xu Long Qin Quanjun Yin
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1 College of Systems Engineering, National University of Defense Technology, Changsha 410073, Hunan Province, China,
2 College of Systems Engineering, National University of Defense Technology, Changsha 410073, Hunan Province, China,
3 College of Systems Engineering, National University of Defense Technology, Changsha 410073, Hunan Province, China,
4 College of Systems Engineering, National University of Defense Technology, Changsha 410073, Hunan Province, China,
5 College of Systems Engineering, National University of Defense Technology, Changsha 410073, Hunan Province, China,
JCER 2021 , 5(8), 180–186; https://doi.org/10.26689/jcer.v5i8.2459
© 2021 by the Authors. Licensee Whioce Publishing, Singapore. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution -Noncommercial 4.0 International License (CC BY-NC 4.0) ( https://creativecommons.org/licenses/by-nc/4.0/ )
Abstract

Due to long-term lack of comprehensive practice platform in simulation courses, students suffer from the challenges of engineering ability and systemic thinking training restrictions, “teaching” and “learning” separation, etc. To solve those problems, our teaching group created a simulation competition platform independently for theoretical and practical teaching of “Game Simulation & Modeling” course. The introduction of competition platform has played a good role in stimulating students’ learning motivation, training systemic simulation knowledge points and engineering ability, promoting theoretical and practical teaching, and enriching teaching materials through students’ feedback and practice accumulation.

References
Duan W, Zeng S, Ju R, 2019, Talking about the Teaching Experience of the “National Computer Simulation Grand Prix” of the University Student Subject Competition. Education and Teaching Forum. 7: 30.
Zhang Y, 2004, Basics of Combat Simulation, Higher Education Press, 9.
Huang K, 2010, Modeling and Simulation Technology, National University of Defense Technology Press, 1-2.
Guo Q, 2006, Introduction to Computer Generated Forces, National Defense Industry Press.
Huang K, Liu B, Huang J, 2004, Review of Combat Simulation Technology. Journal of System Simulation. 16 (9): 1887-95.
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