Volume 4,Issue 6
Exploration of Digital Media Technology Workflow Teaching Mode Based on AIGC Tool Chain
With the rapid iteration and popularization of AIGC technology, disruptive changes have taken place in the creation mode and workflow of the digital media industry, and the traditional teaching mode of digital media technology is increasingly lagging behind, failing to meet the industry’s demand for talent. Combining with the pain points of digital media professional teaching, this paper analyzes the impact of AIGC technology on the traditional teaching system, and constructs a “four-stage and dual-core” workflow teaching mode oriented to AIGC tool chains. The teaching system is optimized from multiple dimensions, including curriculum modules, project practice, evaluation system, and resource platform construction. Based on the logic of human-machine collaborative creation and integrated with the concept of digital twin technology, this mode effectively solves the disconnection between teaching and industry, and helps cultivate compound applied technical talents adapted to the development of the new media industry.
[1] Wang SY, Zhang QW, Zhang J, 2023, Research Workflows in the AIGC Era: Applications and Future of Digital Scholarship Tools from the Perspectives of Collaboration and AI Empowerment. Library & Information Knowledge, 40(5): 28–38.
[2] Wu JW, 2025, Research on the “1+3+N” Model Promoting Classroom Teaching Reform and Teaching Innovation Pathways from the Perspective of Artificial Intelligence. Art Science and Technology, 38(11): 121–123.
[3] Ye SC, Yuan MT, Jin TT, 2025, Analysis of the Digital-Intelligent Co-creation Workflow for AIGC Short Films. Modern Film Technology, 2025(5): 13–20.
[4] Liu ZB, 2026, Innovative Practice of AIGC Empowering Talent Cultivation in Art and Design Majors in Higher Vocational Colleges. Popular Literature and Art, 2026(6): 126–128.
[5] Cheng K, 2025, Animation IP Design and 3D Model Generation Based on AIGC. Art Panorama, 2025(13): 124–126.
[6] Pang B, 2025, “One-Shot” Production Practice Based on AIGC: Taking the 24 Solar Terms Opera AI Animation as an Example. Film and Video Production, 31(10): 64–70.
[7] Sun Q, Qi WD, 2025, Research on the Application and Optimization of AIGC Technology in Packaging Design. Printing and Digital Media Technology Research, 2025(S2): 26–33.
[8] Wang Z, 2025, Research on Real-time Collaborative Digital Painting Teaching Practice Based on ComfyUI and Krita/Photoshop Plugins. Art Museum, 6(1): 40–42.