Construction of a University Computer Resource Repository Based on Knowledge Graph
University computer courses produce a large number of teaching materials in various forms. Slides, videos, exercises, experiment reports and project cases are usually in different systems and do not have semantic links; therefore, retrieval is inefficient and resource reuse is not possible. This paper employs a knowledge graph to construct a repository of university computer resources. A course ontology is designed to organize concepts, competencies, and resources within a unified framework. Entity and relation extraction are performed on course materials, followed by knowledge fusion and human-in-the-loop quality control. A graph-based repository was constructed in Neo4j and tested with real data from three computer courses. The constructed graph has 1864 entities and 5213 triples. The F1 score for knowledge extraction is 0.87, and the mean query response time has fallen from 2.8 seconds to 0.6 seconds after switching to keyword search.
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