Constructing and Implementing a “Three- Tiered Progression” Practical Teaching Model for Animation-Related Majors: A Case Study of Shenzhen Polytechnic University

  • Kan Yuan School of Digital Media, Shenzhen Polytechnic University, Shenzhen, China
  • Chen Chen School of Undergraduate Education, Shenzhen Polytechnic University, Shenzhen, China
  • Ken Wang School of Digital Media, Shenzhen Polytechnic University, Shenzhen, China
Keywords: Digital creative industry, Artificial intelligence, Animation major, Talent development, Higher vocational education, AI-generated content (AIGC)

Abstract

Amid the rapid expansion of the digital creative industry and continuous advances in technologies such as artificial intelligence, the animation sector increasingly requires practice-oriented, technology-integrated, and cross-disciplinary talent. However, higher vocational programs in animation still face persistent challenges. On the one hand, curricular frameworks are often “broad but shallow,” weakening teachers’ and students’ capacity to translate knowledge into industry practice. On the other hand, traditional course content has been slow to incorporate emerging technologies such as AI-generated content (AIGC), limiting the production of high-level innovative outcomes. This paper analyzes these challenges in current animation education and proposes reform directions.

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Published
2025-10-29